Gordon Woodhull
Computer Graphics
Moebius Zeros

I wish... Actually the back and front normals are just reversed... Makes me wonder.

ThinkingMachine.java   BufferedApplet.java   ClippyTriangles.java   Colorizer.java   Cube.java   Gear.java   MISApplet.java   Matrix3D.java   Multispline.java   PointyPoint.java   Shape.java   Sphere.java   SplittyTriangles.java   Transform.java   Triangles.java   Tube.java   Vector3D.java   Zero.java