I wish... Actually the back and front normals are just reversed... Makes me wonder.
ThinkingMachine.java BufferedApplet.java ClippyTriangles.java Colorizer.java Cube.java Gear.java MISApplet.java Matrix3D.java Multispline.java PointyPoint.java Shape.java Sphere.java SplittyTriangles.java Transform.java Triangles.java Tube.java Vector3D.java Zero.java