Gordon Woodhull
Computer Graphics
Ghost Bubbles

Z buffering almost works; no shading yet.

Why are the spheres stretched in Z? And why does it slow up sometimes?

Bugs: Space Cactus whaaaa

BufferedApplet.java   ClippyTriangles.java   Cube.java   Gear.java   GhostBubbles.java   MISApplet.java   Matrix3D.java   Multispline.java   PointyPoint.java   Shape.java   Sphere.java   SplittyTriangles.java   Transform.java   Triangles.java   Tube.java   Vector3D.java